I've been thinking about something I posted about a while ago. I like the idea of characters being able to ascend to Godhood.

The lore of the world I am building is as follows: There is a cosmic war going on between the races that the Gods belong to and the demons they are fighting. The worlds belonging to the gods serve a number of purposes for this end. Some are breeding grounds for soldiers. Some are training grounds for those soldiers. Some are schools for tacticians. Some are staging grounds for troop movements and assaults. Some are headquarters for the brass.

The world this game is set on is a recharge world for the goddess who has created it. For each world created, the one who creates it must expend a portion of their own essence for use as the raw material to construct it. They can also lose bits of themselves fighting and creating new troops for the war. This necessitates recharging ones self so as to not fade away to nothing. The mortal races of the world live, they die, and then their souls fuse with their creator, invigorating them with new strength.

The players of course belong to a separate group, the Chosen. They are exempt from being required to fuse with their world's god as they have shown potential for being able to have a much more positive impact on the cosmic situation as free beings. Their efforts can keep the world going, or possibly more. So when they die, they are allowed to be returned to life and continue on with their struggles.

As players play, try, and occasionally fail and resurrect, they become stronger. As they become stronger, they get closer and closer to Godhood as they learn new abilities and come to a greater understanding of the true underlying nature of existence.

So when they get powerful enough, I like the idea of letting players become gods, at which point they can leave the original world and go off to explore other worlds. Or if they wish, they can create their own worlds to rule over, creating their own races of mortals or immortals (or both). They could choose which side of the conflict they wish to be a part of or if they wish, they can choose their own side as new factions in the war with their own agendas.

It starts out as Everquest and slowly evolves into a sort of Spore/Civilization/Minecraft style game.

I think it could be beautiful if executed properly.

Posted by Glyph, the Architect | at 1/15/2011 10:21:00 PM


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